Assetto Corsa – “Ready to Race” e actualização.

Partilhe

Já está disponível o “Ready to Race” que é novo DLC do Assetto Corsa com 10 novos carros, e também versão 1.14.

Ficou disponível o novo DLC “Ready to Race” pelo preço de 7,99€ , e além disso também foi actualizado o Assetto Corsa para a versão 1.14.

Podem comprar aqui: http://store.steampowered.com/app/619680/Assetto_Corsa__Ready_To_Race_Pack/

Aqui fica uns vídeos:

 

Aqui fica o log da actualização.

1.14
– New autosaved replay options and UI added to launcher main theme
– Handicap (ballast & restrictor) options in custom championship mode
– New Audi TT Cup
– New Audi TT RS (VLN)
– New Audi R8 GT3 2016
– New Audi R18 LMP1 2014
– New Lotus 3-Eleven (race)
– New McLaren 570S
– New McLaren P1 GTR
– New Maserati MC12 GT1
– New Toyota Celica ST185 Group A
– Mandatory pitstop window is now related to pit entry timing (replacing old system)
– Pitstop animation enabled with oculus or STAY_IN_CAR enabled (system/cfg/pitstop.ini)
– Added Position set digital script
– Added ballast and restrictor option offline for championships and multiplayer. Work in Progress for offline quick race and race weekend UI
– Added wind algorithm
– If controller is keyboard then Pitstop app is replaced by mouse pitstop
– Mouse pitstop with Mouse Steering enabled is now working correctly
– Tweaked backfire flash flames in many cars
– Realtime app: qualify/practice colors are based on leaderboard position, race color on current position
– Added DIGITAL_PANEL script to display current position and P2P on car’s external panels (Audi TT Cup)
– Added FUEL_PERC script to show fuel quantity as percentage (McLaren 570S)
– Fixed broken UI interaction due to session switching when pitstop was not finished
– Fixed rare automatic pitstop activation at car spawning in the pit
– Fixed deadzone for gamepads
– Fixed Tyre App thermal value for exploded tyres
– Minimum for automatic reset tyre on track is now 2
– Fixed flag rendering in VR with PP off (again, hopefully for real this time)
– Fixed Achievements from unlocking when car is blackflagged
– Pitstop app: new tyre pressure can only differ from the current one by 4psi (because of minimal height rule)
– Added Push To Pass system (Audi TT Cup), P2P amount depends on grid position, enabled in Practice and Race sessions only
– Added physics option for different fuel weight/density
– Adjusted Lotus 98T tyre wear
– Fixed old pitstop UI from allowing more fuel when setup is fixed
– Added Black Flag description
– Added Online time of day multiplier (x1 to x10)
– Added track animated starting lights
– Added blink feature to RPM SERIES script (updated all relevant cars)
– Added acServerManager 1.14.0
– Added Time multiplier
– Added Wind
– Added Restrictor (BoP)
– Fixed BoP server message to client
– Fixed bug on client fixed setup 2nd reloading
– Added resolution string on splash screen
– Added “safe mode” initialization when first DX11 init fails, it will try again with desktop resolution and AA/Fullscreen off
– Added AI Aggression selection
– More AI differences within a single lap to generate more battles
– Added AI wing setup variations
– Added new Random camera mode algorithm
– Fixed driver model visibility bug in Random camera mode
– Removed AI slowdown hack for cars with spool differentials
– Improved Downshift Protection algorithm
– Fixed AI giving away green light by flooring gas 500ms in advance
– New AI algorithms for understeer detection and downshifting
– Fixed Car Engineering app sometimes reporting wrong total and sprung weights
– Added Fuel x Time on Setup Fuel tab and pitapp (optional section in car.ini [FUEL_EXT] KG_PER_LITER=value)
– Added best splits at the end of the race on leaderboard timetable
– Tweaked leaderboard to show player name/position even if that player has disconnected
– Updated Steam statistic reader to synchronize steam achievement
– Added “virtual desktops” functionality to in-game GUI (cyclable through ctrl+u key combination)
– Fixed session synchronization issue when session switches while a new player is joining
– AI is now using kers
– Fixed Nissan Skyline R34 having downshift protection when it should not
– Added “variation” slider for AI. It will randomize the AI level in the range selected.
– Fixed Nissan GT3 texture map on lod B
– Added player’s nation flag support (not valid flag will be rendered as AC logo)
– Added new Driver Label GUI (customizable in \system\cfg\name_displayer.ini)
– Added nation flags on leaderboard GUI
– Tweaked opponents list to include nationality
– Update special events to include nationality
– Added Mandatory Pit warning message at the start of the race
– Added minisectors to overlay leaderboard and performance delta app, this can be disabled through [Documents]/Assetto Corsa/cfg/gameplay.ini
– Some template updates to existing content
– Porsche 911 RSR 2017 template added
– Templates added for Lotus 3-Eleven, Audi TT Cup, Audi TT VLN, McLaren 570S, Mclaren P1 GTR, Toyota Celica ST185, Maserati MC12 GT1
– Minor graphical updates on the Porsche 911 GT3 Cup and Lotus Exige V6 Cup
– Digital display script tweaks across the board
– Fixed a bug on Nissan GTR GT3 LOD B
– Minor livery fix on Glickenhoue SGC003
– Python new functions:
getWindSpeed
getWindDirection
getDriverNationCode(CAR_ID)
getCarSkin(CAR_ID)

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